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3D Gaussian Splatting for Real-Time Radiance Field Rendering

πŸ‘₯ Integrantes:

  • πŸ‘€ Juan David Vanegas Echeverria
  • πŸ‘€ Sebastian Solano
  • πŸ‘€ Juan Camilo Arias Sarabia

πŸ“‘ Material de apoyo: